First of all, I want to give a shout-out to the fine people over at Corellian Run Radio! Seriously, give their site a look and listen to the excellent podcast!
From the first time I stepped into Norrath, to Vana’diel, to Azeroth, to Eorzea, and now the Star Wars – The Old Republic universe, I’ve tried to play the roles I selected, and characters I created in a way that made sense in my head. While the idea of role-playing in these games has been somewhat of a mystery, I could still have fun whether solo or playing in a group because I could use my imagination to help determine why something happened, or why a scenario was playing out a certain way, all within the confines of the story the developers were trying to tell.
So thats how I play, especially the story driven games like Star Wars – The Old Republic. I have created a small background for each of the characters that I have rolled up. Those backgrounds then help me when making decisions for conversations. So regardless of alignment gains/losses, or whether a companion will like/dislike my answer, I pick based on how that character would pick. This helps give me a connection to that character that helps to make progressing through their story, that much more fun.
Its not always helpful though, as there have been some times where I would lose interest in playing a character, either because the choices I made were no longer able to fit into how I thought they should react. The great thing here is that I can shelf that character for a time, and then come back later to work on them a little more.
A great example here, is my female Jedi Knight Rosallia, who I was playing similar to her future companion Kira Carsen, well before they met. I was finding it hard to play a brash, questionable Jedi during the first chapter, while Kira was doing the same thing either through reactions to my conversation picks, or her personal storyline. So I shelved Rosallia, played someone else, came back, shelved her again after using Lord Scourge, and then finished her main story off during the 12x XP event. But thats perfectly acceptable here, because you can do what I did, or like I’ve done with two other characters, change their motivations while progressing through the game.
This game is chock full of some great storylines that you can easily miss, if all you are doing is spacebaring through the conversations or just going for companion affection or alignment gains. I recently started to go through some of the hard-mode flashpoints that I can solo at level 60, primarily to get decorations, but also to give my characters some additional progression for their story, and I’m hoping to start going through operations as well for that story progression, not really for gear progression. In fact, I know there’s also several planet bonus series I want to quickly go through now to see what stories are there, because again, its not for XP or gear.
Not everyone plays MMO’s the same. Having a personal head canon, or even role-playing may not be someones cup of tea. I don’t like PvP, others do. I can’t understand why someone will power through the progression content, just to get to an endgame grind.
So what motivated you to play a certain role, character class, or advanced class?